Split Fiction
REVIEW

Split Fiction

Hazelight's Co-Op Crown Jewel
9.5
OUTSTANDING
Co-Op Action Adventure

Josef Fares and Hazelight Studios have now done the impossible twice: built a co-op game that changes genre every twenty minutes and makes every shift feel completely mastered. Split Fiction isn't just the best co-op game available — it's a sustained argument that collaborative play produces emotional experiences that no single-player game can replicate.

✍ Editorial Team 📅 March 06, 2025 ⏱ 14 min 🎮 PC / PS5 / Xbox Series / Switch 2

The Setup

Mio and Zoe are contrasting writers — one sci-fi, one fantasy — who arrive at Rader Publishing hoping for a deal, and instead find themselves trapped inside their own stories by a machine designed to steal creative ideas. What follows is fourteen to twenty hours of genre-hopping adventure that takes both characters through cyberpunk cities, dragon-filled kingdoms, subconscious dreamscapes and a dozen environments in between. The premise is a pointed commentary on corporate IP extraction and AI-era creativity theft, worn lightly enough that it never becomes preachy.

The Gameplay Miracle

Split Fiction's defining achievement is that it never plays the same way twice for more than fifteen minutes. Motorcycle chase through a cyberpunk city — your partner defusing the bike's self-destruct on a smartphone with realistic CAPTCHA puzzles. Dragon-riding high above a fantasy kingdom. Snowboarding down a collapsing glacier. A hot-potato game that channels Knockout City. A Star Fox-style dogfight. Each shift is not just a new visual skin but a fully-formed set of mechanics that plays with the skill of a complete genre game. The craft involved in making this feel consistently polished across so much variety is genuinely astonishing.

The Friend Pass Continues

As with all Hazelight titles, only one copy of Split Fiction is required — a friend can download the free Friend Pass and play through the entire campaign co-operatively. In a year of games asking $70 for forty hours, a $50 game built entirely around shared play and designed to work across the internet as smoothly as on a couch represents a genuinely generous value proposition. Split Fiction sold over seven million copies — the audience found it.

Story Considerations

Mio and Zoe's emotional arcs — processing grief and emotional detachment respectively — are earnest and occasionally moving, though less integrated with the gameplay than the relationship drama of It Takes Two. Zoe's backstory in particular lands with real power. The story doesn't reach the depths of A Way Out's climax, but it ties everything together with more craft than the game's frantic energy initially suggests.

Verdict

Split Fiction is a landmark co-op achievement. Hazelight has produced its most technically ambitious and mechanically varied game yet, and done so with characteristic generosity — one copy, free partner access, no microtransactions. If you have someone to play games with, this is a mandatory purchase. It is the defining demonstration of what collaborative play can achieve when designers commit fully to the format.

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